Gurps high-tech adventure guns pdf

The directory of all printed gurps titles at steve jackson games website. The pdf i have is 163 pages, but doesnt count the cover in the real page count, so 161 pages. In 256 meticulously researched pages, gurps high tech gives descriptions and stats for hundreds of kinds of historical weapons and personal armor, vehicles from the stagecoach to modern helicopters, and much more. The generic universal roleplaying system, or gurps, is a tabletop roleplaying game system designed to allow for play in any game setting. Adventure guns make the guns of the wild west and victorian eras come alive with this guide to. Please note that the inclusion of these perks in any gurps fallout game is entirely optional. A search query can be a title of the book, a name of the author, isbn or anything else. Ross make some very good points about why to use a pistol over a rifle.

Communication, from early telegraphs to modern computers. My contribution at game geekery this time around is a quick look at the products released for gurps 4th edition in the nearly two years since how to be a gurps gm. Other readers will always be interested in your opinion of the books youve read. Weapon tables is the most referenced portion of gurps hightech, extracted and sold separately for ease of use. Its crammed with guns, explosives, entry tools, climbing kit, scuba gear, radios, vehicles, and everything else that a group of adventurers might need whether theyre exploring trackless wastes, pulling off a. Review of gurps tactical shooting rpgnet rpg game index. About the author hanschristian grey tiger vortisch, m. All the raw data you need, in 18 easy to reference pages. Seans picks of the week 111117 get your gurps week. Fisher,michael hurst,hanschristian vortisch, title. Adventure guns make the guns of the wild west and victorian eras come alive with this guide to weaponry from the mid1800s to the early 1900s.

One additional reason is the capability to use dualweapon attackb230 in characters mentions that dualweapon attack guns pistol is learnable even in a realistic campaign i. A few perks were first introduced in sean punchsgurps powerups 2. Gladiators already has a focused defense option in there, and go allout on the defensive, you can probably make it really hard to land a random gurps attack without huge amounts of deceptive attack, or. Gurps hightech replaces gurps hightech for third edition, gurps modern firepower, and portions of gurps covert ops. A series of gurps fourth edition sourcebooks detailing the weaponry of the pulp era, the twenties and thirties. Gurps 4th edition infinite worlds collegio januari. Some templates in the book become multiple templates in the file to cover all the lenses included. Written by shawn fisher, michael hurst, and hanschristian. Gm question starting gurps for the first time ever, trying to figure out what books are needed.

Welcome to the weekly gurpsday contentapalooza, gurpsaphiles. The dungeon fantasy book is for when you want to roll back gurps to the days where adventurers looted tombs for no reason other than random treasure. How this system handles varying levels of technology is one of its strongest design foundations, and the various books that cover the many options for gear in the nighinfinite number of games you can play is a huge selling point. Ive also got a reskin of the free gurps adventure caravan to ein arris as cattle drive to hermosillo. He was author or coauthor of gurps covert ops, gurps hightech, fourth edition, gurps modern firepower. Gurps magic contains nothing but magical source material. Adventure guns takes a magnifying glass to one of the most interesting eras covered by gurps high tech and reveals details that will have your tl56 heroes shooting up the scenery in style.

This book repeats the magic rules from the basic set, for two reasons. Entire cylinder can be removed and replaced in 10 seconds by removing a thumb screw and opening the frame. The pdf is sold separately, but is also bundled for free with the electronic version of the complete volume. Information on new handguns, rifles, shotguns, machine guns, grenade launchers, and more. Tactical shooting, the two volumes of pulp guns, and seals in vietnam add even more. Adventure guns brings heroes of this period everything they need to shoot their way out of trouble. Also the hacker template has been split to cinematic and realistic versions to suit the rules changes on the computer hacking skill. Nena, 99 luftballoons gurps fallout, like the fallout computer game series, takes place in an. Zalerts allow you to be notified by email about the availability of new books according to your search query. Publication history several entries are based on descriptions from gurps hightech 2007, written by shawn fisher and hanschristian vortisch, and older editions written by michael hurst, but have been considerably expanded. Enjoy the mountain of goodness that this week, and every week, brings. Sep 17, 2019 gurps old west is a great source for that kinda thing. We use cookies for various purposes including analytics.

First, some buyers of this book will be using earlier gurps editions, which did not include. About gurps lite this is the boileddown essence of gurps. See more ideas about rpg, pen and paper games and geek toys. Gurps high tech and this book some of the firearms in this book already appear in gurps high tech, but their details are repeated here for completeness, with additional period information. Unofficial conversion of templates from gurps rogues 3e to gurps 4e templates. The genericpointshootingstylewasbasedonthe more specific fairbairnsykes handgun shooting style in hanschristian vortischs gurps martial arts. Gurps can use talents to simulate fallout perks, this section contains guidelines on how to do this. Gurps high tech also has the gear and gadgets characters need.

Written by shawn fisher, michael hurst, and hanschristian vortisch additional material by david l. High tech weapon tables is a companion which collects all the weapon tables from the book in one place. Gurps hightechcovers the technology available from the late 18th century tl5 to the present day and relatively near future tl8. The post on melee skill levels in gurps broke my previous record for number of views in a day, so i guess people liked it. Gurps high tech is a sourcebook for the technology that extends the power of mans mind and hands. Generic universal role playing system, in that case you come on to correct site. In 1997, the gurps line was transformed by the appearance of the first gurps compendium i and gurps compendium ii books, which consolidated material that had previously been scattered across a number of sourcebooks. Generic universal role playing system djvu, pdf, txt, doc, epub forms. Several articles build off of gurps ultra tech of course, as well as gurps hightech. Tying it into the tech and toys theme, the pdf format of gurps fourth edition books opens up many tricks and research options that were impossible when i started playing gurps, nearly 20 years ago. Once youre comfortable with these rules, you can pick up the gurps basic setand jump right into the action. Gurps 4th edition pyramid 312 tech and toys docsford.

Other books in the series provide even more guns, usually describing them in terms of realworld weapons instead of the sometimes generic names given in high tech. Experienced game masters will, we hope, find this a. Gurps is the most flexible roleplaying system ever created. By continuing to use pastebin, you agree to our use of cookies as described in the cookies policy. From the publisher while gurps hightech covers all aspects of life in tl58, the most referenced section is always the. It is a useful book on its own, and can be used in any modern setting. Hightech as we roll on with get your gurps week, lets look at one of the most popular gurps releases ever.

Archived from the original on 20090531 a bibtex archive in progress to archive the bibliographical data for gurps books. Gurps tactical shooting hereafter, ts is an 87page gaming supplement that adds significantly more depth and technical detail to shooting in gurps. All the others are new to gurps fourth edition, but are presented so as to be compatible with the rules published in high tech. I know that some of them are a bit afraid of gurps, fearing it to be too complex. It was created by steve jackson games and first published in 1986 at a time when most such systems were story or genrespecific. Jun 28, 20 if you can choose a focused defensive stance, a highlow guard not mentioned yet, but its a logical extension, and gurps martial arts. Skill levels for ranged combat in gurps gaming ballistic. These minor changes reflect newer, more accurate information and details. On the battlefield of 14th century europe or in the lonely alleys of 20th century america, adventurers need the best equipment. Whether youve loved the book or not, if you give your honest and detailed thoughts then people will find new books that are right for them. Gm question starting gurps for the first time ever, trying. Fairbairn close combatsystems 2008,asweresomerules. With just this book, you can adventure in any world. The book proper starts on page 5 or 7 and ends on page 154 or 156 for 149 pages of real stuff, though, the bibliography for the longer gurps book is actually a pretty pleasurable reference if you get bored and want to pick up some nonfiction.

Weapon tables 18 pages of just weapon tables, available in a single convenient pdf. I was a playtester on this product, and write for the gurps line. For extensive rules and information on realistic guns and shooting, check out gurps tactical shooting. Expanding and augmenting the equipment from gurps hightech with more than 30 new gun related items and options, including tripods, slings, sights, and camouflage all designed to give the shooter a realistic advantage. Both iconic and unusual firearms from the mid1800s through early 1900s revolvers, semiautomatic pistols, shotguns, rifles, machine guns, and even a few cannon complete with their accessories and variants. Stoddard edited by sean punch cover art by abrar ajmal and bob stevlic illustrated by brent chumley, igor fiorentini, nathan geppert, brendan keough, and bob stevlic.